Eidridin's Work
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Eidridin's Work
Hello guys, you might remember me as Slytacular. If you don't know me, well I certainly have created a map you may be familiar with-- Castle Jukenburga.
You probably may have decimated a couple people here and there on GK_Siege. So that is my proof as a terrific map maker. I have made the Battle Map- Rukablagard, -which never gets played on- and another Siege Map, Castle Noogaboogas, which has never been added on any server to test for a few months *just tested recently*.
Castle Noogaboogas
Anyways I look forward to mapping with you guys, and I am going to soon start working on a Jousting map that is very similar to the one Dave made a while back.
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Castle Vietonarf (work in progress)
Vietonarf stage 1
It would be nice if somebody can help introduce some ideas on what to do next for Vietonarf.
Eagle Eye
Front Entrance
Soon to be Flag Spawn
Vietonarf stage 2
Vikings anyone?
River and Pine Forest
A New Detailed Look
A New Way to Operate a Door
Vietonarf stage 3
The vegetation really helps the map look a thousand times better. Now I need to work on Siege Equipment and Spawns.
You probably may have decimated a couple people here and there on GK_Siege. So that is my proof as a terrific map maker. I have made the Battle Map- Rukablagard, -which never gets played on- and another Siege Map, Castle Noogaboogas, which has never been added on any server to test for a few months *just tested recently*.
Castle Noogaboogas
Anyways I look forward to mapping with you guys, and I am going to soon start working on a Jousting map that is very similar to the one Dave made a while back.
-----------------------------------------------------------------------------------------------------------------
Castle Vietonarf (work in progress)
Vietonarf stage 1
It would be nice if somebody can help introduce some ideas on what to do next for Vietonarf.
Eagle Eye
Front Entrance
Soon to be Flag Spawn
Vietonarf stage 2
Vikings anyone?
River and Pine Forest
A New Detailed Look
A New Way to Operate a Door
Vietonarf stage 3
The vegetation really helps the map look a thousand times better. Now I need to work on Siege Equipment and Spawns.
Last edited by Eidridin on Tue May 31, 2011 11:56 pm; edited 4 times in total
Eidridin- Associate
- Posts : 79
Join date : 2011-05-27
Re: Eidridin's Work
Hey whats up with that last map? Lets get that thing tested man meet me on TS later I will host it up on my private server.
And welcome to the guild
And welcome to the guild
Re: Eidridin's Work
Sweet! We can test this tonight! One problem, my computer had a few problems recently and I lost the map files. Jaxm has NoogaBoogas on his computer, so we have to bug him.
Eidridin- Associate
- Posts : 79
Join date : 2011-05-27
Re: Eidridin's Work
No I don't, sorry. But Jaxm has it.
Eidridin- Associate
- Posts : 79
Join date : 2011-05-27
Re: Eidridin's Work
Wow thats a neat looking start! Maybe some buildings and cover in the inner area? That would make archers important to stop approaching enemies but once they are in it would give cover against them.
Re: Eidridin's Work
I updated the Spawn locations in Castle Vietonarf. I placed the Attackers closer to the castle walls. Also, I am working on a map called Castle Ni Faeroe. I will update pictures later.
Eidridin- Associate
- Posts : 79
Join date : 2011-05-27
Re: Eidridin's Work
I finished Vietonarf (still need to apply the update on Siege), tweaking Dark Crossroads my new map, Jukenburga, Rukablagard, and a uncompleted map, Noogaboogas. I am also currently working on Castle Ni Faroe.
Eidridin- Associate
- Posts : 79
Join date : 2011-05-27
Re: Eidridin's Work
All right, I sent you the update to your email
Eidridin- Associate
- Posts : 79
Join date : 2011-05-27
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